01QuickStart
Firmware burning
The firmware needs to be burned when used for the first time
- Use a data cable to connect the data port and the computer
- Hardware Selection Otto
- Click Firmware Recovery
- Select Hardware Interface
- Wait for the download to complete
Programming Platform
Wireless connectivity
Preparation
- Turn on the switch behind Otto
- Open the top cover
- Short press the left button, release it, and immediately long press the right button until a prompt sound appears.
The blue light on the top means it is turned on successfully. If it does not appear, you need to repeat step 3 again.
Bluetooth connection
Hardware selection otto
Click Not Connected
Select BLE in the web version
Find the Bluetooth name containing otto and select it and click pairing
Click to connect
Stage Interactive Programming
Stage interaction refers to the control and data feedback between the hardware and the stage and characters in Kittenblock when the hardware and software are connected.
The interaction is not only intuitive, but also convenient for program debugging, especially when the program logic contains some variable value judgments. You don’t need to spend time uploading the program every time, you only need to click on the building blocks to quickly get the value.
Fast execution
Drag out the music block from the left column, and click on it to hear Otto's sound.
Extracting the return value
Drag out the Ultrasonic Distance block from the left column and click the block to get the return value.
Upload Program
Uploading a program means that the written program needs to be solidified in the hardware, so that when the hardware is disconnected from the computer, the program can still be run as soon as the power is turned on.
- Write a hardware-only building block program
- Click the toggle switch to bring up the code window and click Upload